Tuesday, February 5, 2019
Technology Against Progress Essay -- Technology Society
Have you ever wonder why you find yourself stuck in an voltaic breakdown not knowing what to do with your self? Or world compel to look your e-mail or Facebook account every twenty-four hour period day? You are not the only one, our society is depending on an omnipresent tooth root of technology that is affecting every moment of our lives. We are victimisation it as a way to deliver and receive information, to entertain ourselves and express our individuality. It has been growing exponentially since the dawn of succession to fulfill humanitys aspiration. Although, for the virgin generations, it as been affecting them negatively in crucial aspects of their lives.The lack of bodily activities is the number one cause of grueling and corpulency for teenagers. Research as proved that, For girlishs aged 12 to 17, increases in backbreaking and fleshiness order over the past 25 years have been notable the overweight or obesity rate of this age group more than doubled, and the obesity rate tripled (Margot Shileds, 2008, p.2). Of course, technologies might not be the only source of this figure hardly consider this, For children aged 6 to 11 and adolescents aged 12 to 17, the likelihood of being overweight or obese tends to rise as time spent watching TV, playing video games or using the data processor increases. (Margot Shileds, 2008, p.2). In addition, According to research, playing video games accelerate the speed at which dopamine, believed reinforce behavior that produces pleasure, is produced. Addictive drugs such as cocaine and diacetylmorphine cause the brain to produce more dopamine(Murray McArthur, 2008, p.418). As you tin can see, entertainment have a price not only adolescent spend more time in front of technology apparatuses but they can become strongly addicted to them. ... ...eds, Margot. Measured Obesity lumbering Canadian children and adolescents (2008)p.2 For adolescents aged 12 to 17, increases in overweight and obesity rate s over the past 25 years have been notable the overweight or obesity rate of this age group more than doubled, and the obesity rate tripled. For children aged 6 to 11 and adolescents aged 12 to 17, the likelihood of being overweight or obese tends to rise as time spent watching TV, playing video games or using the computer increases.Stoll, Clifford. High Tech Heretic Why Computers Dont run in the Classroom and Other Reflections by a Computer Contrarian. forward-looking York Doubleday, 1999. Print. as quoted in Jane E. Aaron, Murray McArthur (2010). Little, Brown Compact Handbook Fourth Canadian Edition p.418. Toronto, Ontario Pearson Education Press.
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